DON'T FLATTEN YOURSELF
2018
interactive installation
steel, glass, LED lights, projector, open-source game development software, microcontroller, push buttons, computer, The Internet

use a control panel to begin gameplay in the video game DON'T FLATTEN YOURSELF. Switch between levels with varying degrees of control, for example, a juggling simulation activates virtual arms that toss a series of spheres. Suffer the consequences if the spheres do not remain airborne.

explore the expansive notion of control and power structures functioning in various dimensions. The artist's personal narrative drives the content of the video game but ultimately, the viewer is responsible for realizing the outcome.